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Four factions at a glance

| Faction | Identity | Choose it for |
|---|---|---|
| The Family | Tradition, loyalty and calculated influence | Classic organized-crime roleplay |
| O-Rage | Rebellion and underground culture | Graffiti, counterculture and defiance |
| The Ghosts | Outlaw drivers and underground circuits | Racing, vehicles and freedom |
| Jersey Boyz | Market supply chains and commercial power | Business, logistics and resource control |
Is Orarra a fifth faction?
Orarra is a powerful technology corporation tied to banking, surveillance, security and city infrastructure. The four selectable campaign factions are The Family, O-Rage, The Ghosts, and Jersey Boyz; Orarra is best treated as a corporate power bloc unless an in-game allegiance screen shows otherwise.
How to choose safely
- Read the in-game confirmation screen before locking a choice.
- Check whether the choice changes missions, cosmetics, rewards or Crew access.
- Do not spend currency based on an unsourced stat chart.
- Preserve a screenshot of any irreversible-choice warning.
- Recheck the rule after major story or faction updates.
Version and availability notes
Available now: The Family, O-Rage, The Ghosts and Jersey Boyz are the four campaign factions.
May vary by account or version: Permanent statistical bonuses, switching rules and some character-to-faction assignments remain unverified.
Unlock levels, costs, rewards, conversion rates, and balance values can change by version or region. Follow the current in-game label when it differs.